Data-only world sync from JSON to ArrayBuffers

September 19, 2026 · release

@voicethere/agent 0.8.0

Data-only VoiceThere sessions are a WebRTC data channel plus your TypeScript agent. You can sync { x, y, z } with onDataChannelMessage, or pack the same pose into a 12-byte ArrayBuffer and handle it with onDataChannelBinary / sendBinaryToClient.

@voicethere/agent 0.8.0 puts every starter in its own folder with a README, and adds two world-sync templates next to the existing Redis-backed game-sync sample.

Try it

The homepage Data tab now shows the JSON pose broadcast snippet and links See full documentation to the new guide.

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